


Gives the line Disabled: -6 military craft -6 intrigue -6 diplomacy -6 management -6 education -30% fertility -3.00 health -10 combat skillsĭrunkard: -2 management -1 combat skills -5 clergy relations -5 sex drive/aversionĬharacter receives Scars: +0.10 increase in prestige (monthly) Weak: -3 intrigue -3 military craft -3 diplomacy -3 management -3 education -30% fecundity -1.00 health -5 combat skills Injured: -1 military craft -1.00 health -1 combat skillĬrippled: -2 military craft -2.00 health -4 combat skills -15 libido/aversion Gives the line Obsessed: +1 combat skill -10 sex drive/disgust Gives the line In stress: -1 intrigue -1 management -10% fertility -1.00 healthĭepressed: -1 intrigue -1 management -1 diplomacy -1 education -5.0% fertility -1.00 healthĬrazy: -10 sex drive/aversion -5 vassal attitude Remove_trait removes the trait from the character. Ruler is no longer "infected by the plague"Ĭheats on character traits in Crusader Kings 2 through teamsĪdd_trait adds a trait to the character. The ruler is no longer "weak", but "incapable" To activate the event, use the command event. If the character identifier is not entered, the attribute will be assigned to the character for which you are currently playing.Ĭheats on character health in Crusader Kings 2 through events As it is a constantly developing game, we've updated this article to stay in line with the changes that have been made since its release.List of events in Crusader Kings 2 on healthĬommands with which you can add or remove features are listed below. Updated September 15, 2021, by Ryan Bamsey: With the exciting Royal Court DLC on the horizon, Crusader Kings 3 remains a very popular game and its militaristic features are still as prominent as ever. RELATED: How To Keep Your Custom Character's Dynasty Alive A player can improve their IRL Martial education by understanding these forces by knowing when and where to fight, when to stand resolute, and when to flee.

Enemies are fairly cautious: only in certain circumstances will they go suicidally into certain doom. So what preparations should the Crusader Kings 3 strategist consider? What attempts at cleverness will the game actually reward? Allies in Crusader Kings 3 are both consistently present and incredibly fickle. Medieval realms, particularly early medieval ones, relied on fearless leaders and knights.įortune may favor the bold, but it favors best the bold, clever and well-prepared. This is no Imperator: Rome – there is no Pax Romana. Whether it comes in the form of seaborne Viking raiders, bothersome peasants, or incredibly jealous younger brothers, even the greatest among Crusader Kings 3 diplomats struggle to know peace. Crusader Kings 3 gives many options beyond ruling and prospering simply by the sword's edge, yet war seems an inevitability.
